As a brand new citizen of the 'verse, the information here will be essential to getting around and exploring. Yala is just 80 000 km from Crusader. Your Ship 1 Visit the Spaceport. Time to navigate the city and take a tram to the spaceport. ... 2 Retrieve Your Ship. All that is left is to climb aboard and familiarize yourself with the cockpit! 3 Power On. ... 4 Prepare For Launch. ... 5 Lift-off! ... 6 ...And Beyond! ... I've had some issues leaving atmosphere in some of my ships. First time playing in a long time so not sure if i was missing something or not. This makes no sense. ago oldman Orison is starting at 80,000km, so if a normal planet atmosphere is at 80,000 then on Crusader it would be around 160,000km. you know the drill flying from planet to planet sometimes you got to leave that thick atmosphere. 2y Guess I shouldve tripple checked the controls. The spacefaring scale of Star Citizen is not 1:1. In our solar system the closest moon to … Manage vehicle and ship loadouts, including weapons, jump drives, coolers and power plants. View the in-game map system, which allows you to plot routes to locations, as well as view all planets, space stations and even surface landmarks. I'll try that later, thanks. Star Citizen 3.7.2 How To Exit Atmosphere | Finding Space Stations | Beginner Guide#starcitizen #exitatmosphere #beginner #guide #hurston #300i If you are taking off from a spaceport on a planet, follow the instructions below: All spaceports on planets have a protected no-fly-zone surrounding the take off/landing hangars. The only way to enter or exit this zone is through a route that will be marked for you, called a spline. Quantum drives require quantum fuel to operate. In Star Citizen, all the planets, moons everything is smaller than what you can see in real astronomy. It has a diameter of 14900km plus 1200km of atmosphere. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. First and foremost it simply is not fun. Ever at that atmosphere I slipped twice and lost all speed and had to redo the process. This guide is written with the intention of answering all the questions new players will have, in the likely order that they will be asked. 11 mo. Star Citizen 2021 - Khartu-Al: Take-off and Exit Atmosphere. 64% Upvoted. Crusader (Stanton II, called "Cl" by the natives) is a low-mass gas giant that has an atmosphere which is breathable at high altitudes. Your Universe. 24 comments. Fill Your oxygen gen with Ice 75-100k, let your Hydrogen tank fill up and then point to the stars. Others speed barely goes above 10. You can put a medium cargo container and connector on the back and fill it up and it … Most of the Star Citizen ship designs aren't aerodynamic at all, with little pieces hanging out that would get torn off by atmospheric flight, especially at speeds that enable you to quickly enter or exit an earth-like atmosphere. I watched 2 entire episodes of … The time of exiting atmosphere is totally arbitrary: For example the edge of Crusader's atmosphere is at 180 km which is crazy small to a gas giant. Only once I got to about 35-40k atmosphere (using the 50m/s landing gear speed) was I able to forcibly use afterburner since the top speed had increased enough for me to travel more than a few hundred. Some get to a certain height and then my speed goes negative and i lose altitude. There was recent mention of the Starfarer going to have an even tougher time to leave atmosphere. Tried with decoupled and haven't had any noticeable difference. View on Ark Starmap. Ideally, new players will be able to follow it as they progress through their journey in-game, akin to a virtual guide. Let’s just say it took a really long fkin time to leave. From the main menu, there are three game modes available: Universe, Star Marine and Arena Commander.The following article introduces the basic movement and interaction controls of Star Citizen and helps you take your first steps and flight … Increase your maximum speed by scrolling your mouse wheel up, press C (cruise control) then hold left shift (afterburner) for about 3 seconds while your ship is pointing upwards, that will free your ship from atmospheric pull. Taking advantage of this, the planet became home to a military-constructed latticework of inhabitable floating platforms. 7 level 1 Turn your internal dampeners off as you take off to save fuel. Conversely, if you wish to reach your destinations faster, you may be willing to expend more fuel to do so. 6 Continue this thread AboutPressCopyrightContact usCreatorsAdvertiseDevelopersTermsPrivacyPolicy & SafetyHow … If you wish to extend the maximum range of your ship, it may be worthwhile to invest in a slower quantum drive. One post said in a larger ship try setying your angle at 45 degrees and also hold the the spacebar to use your vertical thrusters, also using VTOL if you have it. As a general rule, there is a tradeoff between cruise speeds and fuel consumption. Generally, to leave the planet, follow the in-game signs and markers to find your way to the Spaceport - you'll need to navigate the city and take a tram to reach your destination. When you reach the Spaceport, retrieve your ship on a Vehicle Retrieval Console and make your way to the assigned landing bay/hangar via any of the nearby elevators.